May 21 2013

Usability, UX, & UI Guidelines from Big Companies

“Guidelines are considered to be the best resource that designers and developer can use to ensure that the applications and websites they produce are usable. Operating systems, devices, and development environments are very specific in nature. Because of this, their manufacturers have devised their own set of usability, UX, and UI guidelines.” View the full article on Usability Geek.

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May 16 2013

On Publishing and Presenting

“When you do a lot of writing, you’ll end up with lots of ideas and articles at various stages, including your idea lists, articles you’ve just started writing, halfway-finished articles, completed drafts that you need to review, final versions you’re waiting to publish, and articles that have already been published. It’s hard to keep track of all these pieces without good organization.” Learn more at UXmatters.

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May 14 2013

13 Free Design Tools for Visual Marketers

“Good news, everyone! There are plenty of free and easy-to-use tools out there that can make you look like a master designer! This post will break down 13 of our favorites so you too can create visuals and images that make your marketing pop. Get ready to create visualizations, banners, infographics, the whole nine yards like a total pro.” Read more on HubSpot.

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May 09 2013

Apple’s 6 Simple Rules for Designing Apps

Published by under Gadgets,Interfaces

“Among iOS developers, the day that you finally submit your app for Apple’s approval can be a tense one. Even when you’ve seemingly followed the guidelines, polished the code and passed every field test, Apple can still reject your app for almost any reason.” Learn more at Mashable.

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